Xenoblade Chronicles 3: Aggro Rating Explained | combat tips

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It feels like a bit of an understatement to say that Xenoblade Chronicles 3 is a tight game. The JRPG is packed with systems and mechanics that give it a real depth and level of customization that many fans of the series have become accustomed to.

While some elements of the game system are explained in detail, others are overlooked and quickly forgotten in the many hours of tutorials Xenoblade Chronicles 3 hits the player. One such mechanic is Aggro Value. While its explanation is fairly straightforward in the game’s early hours, it unsurprisingly has more depth than the game initially suggests. If you are wondering how Aggro Values ​​work Xenoblade Chronicles 3, trust me you are not alone. Take a look at our guide below to learn everything you need to know about the system.

More Xenoblade Chronicles 3 Guides:

| 6 Simple Combat Tips | How to Unlock All Characters and Classes | Collapsed Traderpon Quest Guide | How To Unlock All Traversal Skills | Monster Types Explained | Tactics Guide | Chain Attack Guide | How to attack Cancel | Heroes Explained | Ouroboros Form Explained | Fusion Arts Explained | What do you unlock with Amiibo? | Mastercraft Explained | Interlink layer explained | What do nopon coins do? | Ouroboros Chain Attack Guide |

What are aggro stats?

Understand what aggro is all about Xenoblade Chronicles 3 is not the vague part of the mechanics. Essentially, aggro stats determine which characters in your party will be attacked by the enemy. Aggro is represented by curving red and blue lines that connect the enemy to a specific party member: whoever they are connected to they will damage (with the obvious exception of AoE attacks, which can hit multiple party members). .)

Each character in your party is assigned an aggro stat that increases or decreases based on their performance in battle. The higher the aggro value, the more likely they are to be attacked by an enemy. Certain moves and character classes can reduce aggro values, as you can see below.

How to use aggro values

While so many of Xenoblade Chronicles 3The systems are laid out explicitly and communicated to the player, unfortunately aggro is pretty vague. Apart from the colored lines that connect the player to the enemy in battle, there are no specific UI elements to help you understand each character’s aggro value. As mentioned above, a big part of mastering Xenoblade Chronicles 3‘s Combat manages each character’s various aggro values.

The general rule of thumb for managing aggro stats is that the defender classes (represented by blue shields) should always have the highest aggro stats. A large part of their move sets is dedicated to boosting their aggro and defense so the weaker attackers and healers can work to take down the enemy without draining fire from them. You’ll know your defenders are doing their job right when the finish lines connect them to the enemy. The game’s combat can get a bit cramped visually, so you can quickly tell if a defender is doing its job by looking at the color of the line: blue means a defender is being attacked, while red means another class is attacking becomes.

It’s the defenders’ job to keep enemy aggro down as much as possible, but all other characters will constantly be doing things that increase their own aggro stats, like partying. So it’s not uncommon to see enemy aggro being placed on non-defending characters, but luckily there are a few different things that can be done to combat this.

The most obvious thing to do is just switch to a defender and use a class art that returns aggro to you. Another move you can make, depending on the class arts available to the target non-defender character, is to use an art that lowers your aggro stat. For example, attacker classes like the Full Metal Jaguar and the Sword Fighter have class arts that reduce their aggro values. Not all arts have the same effect, however, as the Swordsman’s Shadow Eye only halves his own aggro stat, while the Full Metal Jaguar’s Death Set completely removes his entire aggro stat.

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