NBA 2K23 Badges – All the new, removed, and changed badges in this year’s game

NBA 2K23 is almost here, and that means a new badge system is coming our way. While we can’t provide our full NBA 2K23 Badge Ladder yet – we’ll need to play the game for that – we already know the full list of new badges, as well as those removed or combined with existing ones, in this year’s game. NBA 2K23 introduces a major overhaul of the badge system, dividing badges into tiers and allowing for some additional badge slots for all players. The Visual Concepts team also consolidated or removed some badges based on telemetry data that helped determine which badges were used frequently and which were not used at all.

In this NBA 2K23 Badges guide, we’re sharing the full list of new badges, noting how some have changed and which ones won’t be present when the game launches on September 8th. In due course we will update this guide to include the full list of badges and sort them into tiers to help you build your very own virtual athlete.

Currently running: NBA 2K23: Preview Trailer

NBA 2K23 badge list

More than perhaps any other sports sim, the customizable MyPlayer system in NBA 2K is truly the annual draw, more so than MyTeam or cross-season modes. With custom players come badges that grant abilities in different areas of a player’s game such as: B. Shooting and Defense. This year’s game – only for new-gen versions – switches the badge system you might be used to to a three-tier system, with tier 1 badges costing the least but also offering the smallest boosts. From there, each level becomes more powerful and costly. Visual Concepts says the idea behind this new system “is that you have to equip a certain number of lower tier badges before you can equip the highest tier badges.”

This is intended to induce players to make more difficult decisions when deciding which badges to equip, and thus game modes where many custom players interact with each other, such as: B. in the game’s social hub, The City, give more balance.

Alongside tiers are new “core” badge slots that allow you to slot a badge for each skill area: Completion, Shooting, Setup, and Defense/Rebound. Major Badges do not count towards your total Badge Points, but cannot be placed in a Major Badge slot until the associated challenge is completed.

With that in mind, here is the full list of 20 new decals, changed decals, and 12 decals that have been completely removed for 2K23.

completion

  • Slithery – Makes collecting through traffic easier, avoiding collisions and streaks
  • Stomp – Increases ability to finish inside layups over defenders
  • Bully – Like Giannis and LeBron, able to finish strong by rolling through traffic

Removed: Hook Specialist

shoot

  • Agent 3 – Ability to hit difficult 3PT shots from dribbling
  • Middy Magician – Improved ability to knock mid-distance jumpers like MJ off the vault or off the post
  • Amped – Decreases attribute shooting penalties when tired and moving excessively before shooting
  • Claymore – Increases a spot up shooter’s ability to knock down catch-and-shoot jumpers the longer they remain stationary before firing
  • Comeback Kid – Improved ability to shoot perimeter jumpers when lagging behind in a game
  • Hand Down Man Down – Makes an outside shooter even more deadly when the opponent can’t get a hand in the face
  • Space Creator – Previously a playmaking badge, it now improves the ability to hit stepback jumpers and hop shots, and causes defenders to trip more often
  • Unlimited Range – An old favorite returns, making shooters more effective with every shot attempt from deep 3 PT range

Removed: Chef, Hot Zone Hunter, Lucky #7, Mismatch Expert (moved to playmaking section), Set Shooter, Sniper, and Limitless Spot-Up

playmaking

  • Killer Combos – Improves a dribbler’s effectiveness with larger dribbling moves (acts as a combination of last year’s Quick Chain and Tight Handles badges)
  • Clamp Breaker – Helps ball handlers win more 1v1 body bump confrontations (the counter to clamps)
  • Vice Grip – Improves ball security immediately after securing a rebound, catching or picking up the ball.
  • Mismatch Expert – Previously a Shooting badge, this badge now helps smaller guards break down larger defenders when they don’t match 1v1

Removed: Bullet Passer, Downhill, Glue Hands, Stop & Go

Defense/Rebound

  • Anchor – A crucial badge for bigs of the last line of defense, enhances the ability to block and deny shots in the paint
  • Boxout Beast – Helps rebounders win boxout fights in both offensive and defensive rebound situations
  • Workhorse – The Pat Bev badge that increases your ability to dash 50/50 balls and play tenacious defense without tiring
  • Glove – Named after legendary defender Gary Payton, helps you strip players when they gather for shots and free the ball from ball carriers
  • Challenger – Improves the effectiveness of perimeter competitions

Removed: Defensive Leader

Although a savvy NBA 2K player could reasonably deduce the full list of badges in 2K23 based on what’s missing from that list has not after last year’s game was declared removed, we have refrained from compiling such a list for the time being, just in case the team hasn’t come to a final conclusion yet. It’s possible that more changes will follow, but for now that’s all we’ve learned from our conversations with the 2K team. Once we’re able to share the full list, which you’ll find when the game launches on September 8th, you’ll see it all here, so be sure to bookmark this page as we prepare for the tip.

For more information on NBA 2K23, check out our feature on the game’s top gameplay changes or our NBA 2K23 ratings hub.

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